About Me
I have been using 3DS Max for more than 3 years. I have worked on several games but only about two were really successful. In every project I have done using 3D animation, I have led several of the teams I have been in. With my first few projects it was easy but as I began to work with bigger and bigger teams, it became more difficult. I have to say, even though leading a team is very challenging, it is very fun and I would love to do it again. I specialize in texturing and animation if you're talking about 3DS max in general. I'm not the best at modeling but there is always room for improvement. The main engine I use is Unity.